ArmitageShanks Publish time 2-12-2019 05:22:13

If it has the same specs as the Vive Pro and wireless and standalone, then I'd say it's a bargain. But highly unlikely...

Let's see what today reveals data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA72019 has turned into a great year for VR regardless.

Atmos Publish time 2-12-2019 05:22:13

HTC announced today that its new Vive Cosmos headset will be priced at $700 with a release date of October 3rd. Pre-orders for the headset are open starting today.

Specs are up.

Headband: Halo style with flip-up visorDisplays: Dual 3.4″ LCD diagonal, IPD adjustmentResolution: 1,440 × 1,700 pixels per eye (2,880 × 1,700 pixels combined)Refresh rate: 90 HzField of view: 110 degreesAudio: Built-in stereo headphonesRequired PC connectivity: USB 3.0, DisplayPort 1.2Peripheral ports: USB-C 3.0, proprietary connection to modsTracking: Inside-out (6 cameras), optional add-on for SteamVR TrackingWeight: 651 grams (1.43 pounds)Vive Wireless Adapter support: Yes, sold separately with attach kit. (Available PCIe slot req

Atmos Publish time 2-12-2019 05:22:14

So optional add on for Steam VR tracking! Wow didn’t see that coming. Maybe that’s the removable face plate. Take off the cameras and plug in LH sensors instead.

Overall I think HTC has done a great job. It’s a great option to have. This is a major competitor to RiftS imo. Less of a competitor to Index because Index has Knuckles and Inside our Tracking.

All we need now are reviews to show how those cameras track compared to the RiftS.

Atmos Publish time 2-12-2019 05:22:15

Just a thought. Do the Cosmos controllers have LH sensors built in? Because you might have to buy Knuckles if you opt for LH Tracking.

Atmos Publish time 2-12-2019 05:22:15

@snowdog Looks like you were wrong about HTC abandoning LH Tracking. Here’s what HTC had to say.

“We currently don’t have a plan to abandon SteamVR Tracking in any way, shape, or form,” said Dan O’Brien, HTC’s VR general manager for the Americas. “Valve is a very good partner and we’ll continue to enjoy the benefits of that partnership.”

MikeKay1976 Publish time 2-12-2019 05:22:16

agreed... however the ability to augment with base stations is a nice touch (however at that point you are in index price range and that has knuckles so.................)

I definitely want to check one of these out, also would like to experience the 110 degrees... what is the official VIVE FOV?i think 110 is a bit higher than that.

$700, I am guessing that will equate to £700 however the £ is so weak right now it may be closer to £750

Atmos Publish time 2-12-2019 05:22:17

Upload VR had 30 minutes with Cosmos. Here’s what they said about tracking.

“Generally speaking, tracking felt comparable to Rift S for the most part with two exceptions. The first is a positive in favor of Cosmos and that’s the extra camera on the underside of the headset pointed down. Because of this camera’s placement I could let my hands dangle by my side or hold them down low without any tracking issues at all. Sometimes on Rift S (and especially sometimes on Quest) leaving my hands near my waist for too long causes issues.”

ArmitageShanks Publish time 2-12-2019 05:22:18

£699 on HTC's site as predicted by Argos data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7

VIVE Cosmos - A new way of PC VR | VIVETM

Pity about the LCD panels though. Yes they're better subpixels, but the colour is going to suck.

Edit: and the wireless support is an add-on. Sigh....

Atmos Publish time 2-12-2019 05:22:19

@MikeKay1976 Its £699.

VIVE Cosmos - A new way of PC VR | VIVETM

Atmos Publish time 2-12-2019 05:22:19

Here’s a picture of the external LH Tracking plate coming in 2020.

                                                                        https://www.avforums.com/attachments/upload_2019-9-12_10-12-1-jpeg.1194019/
Pages: 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14
View full version: HTC Vive Cosmos (2019)