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They should just kick the bloody game out the door and get on with it...
This game piqued so much interest (what was it, 10 years ago, now?) because it was based on fractals and had (literally) infinite potential. Nobody cared what you could/couldn't do, they just wanted to fly space ships and shoot things in a limitless universe of limitless exploration.
If they released this a year ago - Even in more a basic form - People were going to buy it regardless of completion/polish. The influx of extra cash would probably have sped up production as well.
Coming back to it again, the single-selling-fact was that there were (destructive) environments, wildlife, atmospheres, planets, galaxies - The universe - is based on algorithms.. The concept had people gripped. The more and more this game is delayed, release dates are pushed back, the penultimate result for them (Sony & Hello) is that they will initially lose sales. The lack of cash will probably hurt production.. I'm a little doubtful that their initial reviews will be stellar as well.
The momentum peaked long, long ago; that was the smart time to throw a public Beta out the door and get instant community feedback.
I mean, come on now... Ubisoft have been doing that for years, but they just haven't clarified it was a Beta version we were playing. |
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