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asynchronous time warp is a thing, and when supported works really well. I can see why it is something sony are heavily invested in given it is likely their in game framerates are likely to tank more than on a high end pc.
when it works tho it is a thing of magic.... try fly inside fsx.. FSX is a pig on your hardware, on my i5 2500k @ 4.3ghz (the game is apparently largely cpu bound) and a GTX 980 i regularly had framerates of 50fps or less.
but flyinside tracked my head movements at a solid 75fps all the time, and as such meant that untill the actual game frame rate got to around the 40fps mark, it was a fully comfortable experience. |
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