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If SMS can make the best physics a racing game has seen from there tweaked Madness engine originally developed for the console market and Shift games I'll be very surprised. In my opinion there are sims from almost 15 years ago that have more convincing vehicle physics than where we currently are with pCARS, which still whiffs of Shift at times when at the wheel.
Still plenty of time to improve things in the right direction, but class leading physics I don't think so, but would love to be proved wrong so those great graphics can be enjoyed for years to come. |
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