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Its certainly an interesting time. I doubt Sony will explain their plan going forward - its not their usual style. They tend to keep things like consoles under wraps until they have to announce it.
To me I see the Neo as a console to prolong the 4th generation a bit longer than force Sony to make a next gen console sooner than 5yrs. Expectation is that console should last this long and I think that if Sony announced a 'new' console, Like MS did with Scorpio, that would have annoyed the PS4 user base far more and almost been an admission that their PS4 was under-powered at launch to last the duration.
Normally what indicates a Console is coming to the end of its life is the 'software'. When games have to make 'sacrifices' to the perceived 'standard' just to run then it is an indication its not going be long before games cannot be 'sacrificed' enough to actually run. This could be a drop in the general resolution (for example - a drop to 900/30 where 1080/30 was the 'norm'). I think we will see a lot more 900p PS4 games in the near future. The Neo could help developers too and PS4 base gamers. Instead of developers doing all they can to hit 1080p, sacrificing the visual settings, having unstable frame rates etcs, they could be more free to drop to 900p for a better gaming experience.
The last few years have been crazy, with 2016 being particularly for 'gamers'. We have seen VR finally realised, the new generations of chips and even 4k (which I know has been around a few years) have a 'standard' established. Its crazy to think that a a $1000 Titan GPU has been essentially replaced by a $380 GTX 1070. 3yrs ago, we had the 700 series, the same year the PS4 launched - and now we have a Titan beating GPU for the price of a new console!
Whilst I can see Hardware (like GPU's) constantly becoming more powerful, I can't see much development over the way we view these. Refinements on the 4k HDR TV's and the popularity growing but this is likely to be the 'standard' for the next generation of consoles. VR headsets could become lighter, wireless, maybe even increase in resolution but whether you would see 4k on screens that small or whether its pointless as its too small to be of any benefit - time will tell.
Its the jump in all these technologies that has aged the current consoles more quickly in my opinion. Its also why I feel that we may see a more 'stable' next generation. If we have consoles for example that can deliver 4k HDR gaming over a 5 yr cycle, deliver the full VR games too, there is little need to upgrade. I admit I don't at this moment see PS5 offering the full 4k HDR 60fps experience because of the 'power' needed but who knows what AMD will have in the pipeline for 2 years time and of course the costs of things like HBM2 memory could be a lot cheaper then as well. It won't make sense to build a console costing £1000 but if Sony can build a console for £400 that can deliver native 4k/60 for 5-6yrs, then I don't see the need for iterative hardware. Any additional power would be unnecessary.
MS to me look like they are merging the PC/Console - taking some of the aspects PC gamers have and bringing them to the console space and vice versa. Its in their interest as they do have an interest in both markets. For console gamers that means a 'new' gen console doesn't mean 'starting' over again as your game library comes with you - like buying a new PC/GPU - it doesn't mean your old games become obsolete. I think MS will look to keep 'evolving' the Xbox console - like buying a new GPU every 3-4years. The downside for console owners is that 'exclusives' will not be 'exclusive' just to Xbox but to MS. The benefits of course means a much bigger userbase - great for online games, great for developers - more sales, more money, more games. Sony doesn't have the PC base so I think they are sticking to a more traditional console format.
Its still an interesting time though. I am looking forward to the Neo but I am under no illusion that it 'could' be replaced in the near future - certainly within 3yrs - maybe even 2... |
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