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It's funny how it's one single screen, just divided with a bit of plastic. It's fine, that's the best I can say about it, fine for the target market that is. In the age of 5” and larger mobiles and gaming on ipad I can't get excited about something with a tiny screen, as game worlds get bigger I want to be able to see all the detail, I'm sure gaming on a screen that size for extended periods would strain my old eyes far more than the 3D would.
In general though the screens are by far the worse thing about the Nintendo family of handhelds, the 3DS has a whole slew of awesome games, some of which are fantastic visually like Resident a Evil Revelations but these screens are a real let down. Old, old cheap technology, all the competition like Vita, mobiles, iPod touches, tablets etc ALL use stunning high res screens that make the Nintendo handhelds low res screen look pretty rubbish, text is especially bad on the 3DSXL as the screens are far bigger but they keep the exact same amount of pixels, it's like your back in 1990 or something.
As for that touchscreen, that's rubbish as well, no wonder they give you the stylus, it's feels exactly the same as those first gen resistive touch screens that mobiles used way back when touch screens were a new exciting thing. Even when they place huge buttons on the touch screen I still have to press it extremely carefully or it just won't register, I end up annoyed when there's something on the touch screen and it won't let me navigate to it with the physical control buttons.
Hopefully the next machine will have a much high resolution, 5.5" bottom screen 6" top and ditch the 3D altogether. |
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