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I think my most concerning issue with Oculus is that they remind me of Microsoft during the XBOX 360 days. MS had some AMAZING exclusive titles like Bioshock, Mass Effect.. and I bought into their ecosystem for those games. MS didn't tie down the studios, and then those franchises moved to every other platform and the XBOX 360 outside of Halo and Gears became a bit worthless, and then Gears went to PC.. and the XBOX brand was just a bit meh after that.
I do struggle and worry that Oculus aren't looking after their IPs or acquiring them properly. Temporary gaming solution is NOT good.
Valve have their identity with their own native studios and accomplishments like Portal 2, TF2 and HF2. The biggest concern with them is them actually releasing enough/any games in a timely fashion. Sony have some freaking amazing studios like naughty dog which can just ascend all technical limitations at will. Nintendo protect their IPs as they pretty much print money and 10/10 scores at will with Zelda and Mario.
What is Oculus's identity outside of Lone Echo? Successful games we haven't seen followups for like Robo Recall. They didn't keep Superhot or fund Superhot 2. I'm just slightly worried from a software perspective whether they know what they're doing once they have a hit game and then how to turn it into a franchise. I know VR is in its infancy but I'd love to see them actually tie down and support studios in the LONG term by showing them a huge level of commitment (financially) or just buying them outright.
Sure Oculus are doing much better than Valve but neither company fills me with hope in regards to a roadmap for AAA VR games being constantly churned out. I feel like Oculus are constantly stretching and doing very well (Stormland, Asgards, Lone Echo 2), but I'd love for them to actually commit and try to buy these studios like the big boys do.
If you're going to play this exclusive game, at least do it properly.
I do also hope eventually they drop the entire walled garden. Let people with Valve Index's play in the store but just say we don't officially support your headsets but you're welcome to play them with revive and we'll do what we can if you flag up any issues for your headsets to support them.
Rather than try to win the VR war with forced segregation, why don't they just release amazing awesome games with UNIQUE features to their headsets which headsets like the index or WMR headsets simply can't easily perform or replicate due to the direction they are going in? Valve have already potentially done this with their finger tracking. |
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