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If your content is not action, i.e. just inside shots under artificial lights, try short test shoots for both 25p and 30p, upload them to YT and see which you prefer. Theoretically, 25p will be better with 50Hz lighting and 30p should be better for many mobile and PC displays.
I shoot junior soccer using both 50p and 60p. Daytime, I use 60p. But if the match is partially or fully under floodlights, I use 50p. Otherwise I get an annoying flicker.
Note: this advice assumes your camera can switch recording framerates between 25p/50p & 30p/60p (so called "PAL" and "NTSC"), not the project/encoding framerate in your video editor. If your camera can say, only shoot at 25p/50p, stick to these. For example, you could shoot in either 25p or 50p and output the edited version in 25p. (The extra smoothness of 50p is more for fast action.) Avoid 50i/60i. To make sure I've made myself understood, don't do something like shooting in 25p/50p and then outputting in 24p/30p.
BTW, there are a number of programs around including the free YOUTUBE-DL.EXE which you can use to d/l the clip from YT. Be aware that YT always seems to re-compress the uploads. This will make the clip you d/l smaller (and a bit lower quality) than the one you originally uploaded. Also I think YT's reprocessing reduces the Dynamic Range of the soundtrack.
Dan. |
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