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Digital games on console are always more expensive than digital only store fronts like PC/mobile, there are complicated reasons why but it basically boils down to keeping retailers happy as physical media is still considered a major selling point for consoles.
Mobile games might be priced higher sometimes because the micro transactions are removed or the developer had to price their game in a race to the bottom on mobile and hopes to recover the price on platforms that spend more money.
That said digital pricing is improving and sales are held were you can get some good deals, sites like this which watch the Xbox store for price changes are also invaluable in spotting deals.
Microsofts Xbox Anywhere system makes the games available on PC running Windows 10, you can download and play the same game you have on Xbox and your save status will transfer back and forth between PC/console. Xbox Anywhere titles are still fairly thin on the ground but there should be lots more coming in the future, Xbox One gets the big name AAA titles but if your interested in the output of Japanese studios then Playstation/Steam receive more support here.
Lastly MS curates it's content, Steam no longer does, there are pros and cons to both approaches.
Last Guardian is a Sony game, Sony's in-house stuff is never going to appear on other platforms.
GTA4 is backwards compatible, Microsoft are steadily working through the library not everything is there but it's getting better.
The Xbox One S has an IR receiver which means you can use universal remotes to control the Xbox not the TV.
The Kinect system doubled as an IR blaster allowing you to control over AV devices with it, you'd have to get the camera and the special adapter required to connect the Kinect to the Xbox One S. |
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